Some might have noticed that the research group isn’t organizing many conferences at the moment – it’s because we’re all busy writing our thesises, books, articles, etc… But luckily the medieval gaming universe isn’t boring like us – there are many exciting CFP related to gaming topics in the wider sense of play inthe Middle Ages, and new play centred publication series, and job opportunities here at the German Historical Institute where a game related PhD project could very well fit in! So please have a look if anything’s up your alley:
- La Poésie en temps de guerre : représentations du conflit et construction de l’identité à la fin du Moyen Âge, organized by Daisy Delogu (University of Chicago) and Laëtitia Tabard (Le Mans Université); University of Chicago Center in Paris, March 29-30, 2019; Those interested in presenting their work are asked to provide a paper proposal of no more than 300 words by November 1 2018. More details BELOW.
- Theatre in Wartime. Actors, Authors, Audiences, 27-28 May, 2019, Ecoles de Saint-Cyr Coëtquidan (CREC Saint-Cyr) Université Rennes 2 (CELLAM, Tempora), Full call in english and French, Dealine 15 Nov 2018.
- Summerschool DHIP: Wahrnehmung und Darstellung von Grenzen und Grenzräumen in der Vormoderne (9.–18. Jahrhundert); 21.–24. Mai 2019 am DHIP, more info and CFP here.
- AUP has launched a new series called “Cultures of Play, 1300-1700”, and this is how they discribe it (text from their homepage: “Cultures of Play, 1300-1700 provides a forum for investigating the full scope of medieval and early modern play, from toys and games to dramatic performances, from etiquette manuals and literary texts to bulls and tractates, from jousting to duels, and from education to early scientific investigation. Inspired by the foundational work of Johan Huizinga as well as later contributions by Roger Caillois, Eugen Fink, and Bernard Suits, this series publishes monographs and essay collections that address the ludic aspects of premodern life. The accent of this series falls on cultural practices that have thus far eluded traditional disciplinary models. Our goal is to make legible modes of thought and action that until recently seemed untraceable, thereby shaping the growing scholarly discourses on playfulness both past and present.”
- The German Historical Institute seeks to fill two positions for early career researchers (in the course of a PhD project). The thematic focus is free as long as it fits into the research interests of the Institute – to which play and games in the Middle Ages totally does! The persons are required to work part-time in the redaction of the Institute. Here is the call in German (only).